var SEPARATION = 100, AMOUNTX = 50, AMOUNTY = 50; var container, stats; var camera, scene, renderer; var particles, particle, count = 0; var mouseX = 0, mouseY = 0; var container = document.getElementById( 'wave1' ); var windowHalfX = window.innerWidth / 2; var windowHalfY = parseInt(container.style.height) / 2; init(); animate(); function init() { container = document.getElementById( 'wave1' ); camera = new THREE.PerspectiveCamera( 80, window.innerWidth / parseInt(container.style.height),30, 10000 ); camera.position.y = 500; camera.position.z = 1000; scene = new THREE.Scene(); particles = new Array(); var PI2 = Math.PI * 2; var material = new THREE.SpriteCanvasMaterial( { color: 0x69ffff, opacity:1, program: function ( context ) { context.beginPath(); context.arc( 0, 0, 1, 3, PI2, true ); context.fill(); } } ); var i = 0; for ( var ix = 0; ix < AMOUNTX; ix ++ ) { for ( var iy = 0; iy < AMOUNTY; iy ++ ) { particle = particles[ i ++ ] = new THREE.Sprite( material ); particle.position.x = ix * SEPARATION - ( ( AMOUNTX * SEPARATION ) / 2 ); particle.position.z = iy * SEPARATION - ( ( AMOUNTY * SEPARATION ) / 2 ); scene.add( particle ); } } renderer = new THREE.CanvasRenderer({ alpha:true, antialias:true, preserveDrawingBuffer:true }) renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, parseInt(container.style.height) ); container.appendChild( renderer.domElement ); window.addEventListener( 'resize', onWindowResize, false ); } function onWindowResize() { windowHalfX = window.innerWidth / 2; windowHalfY = parseInt(container.style.height) / 2; camera.aspect = window.innerWidth / parseInt(container.style.height); camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, 690 ); } function onDocumentMouseMove( event ) { mouseX = event.clientX - windowHalfX; } function onDocumentTouchStart( event ) { if ( event.touches.length === 1 ) { event.preventDefault(); mouseX = event.touches[ 0 ].pageX - windowHalfX; } } function onDocumentTouchMove( event ) { if ( event.touches.length === 1 ) { event.preventDefault(); mouseX = event.touches[ 0 ].pageX - windowHalfX; } } function animate() { requestAnimationFrame( animate ); render(); } function render() { camera.position.x += ( mouseX - camera.position.x ) * .05; camera.position.y += ( - mouseY - camera.position.y + 200 ) * .05; camera.lookAt( scene.position ); var i = 0; for ( var ix = 0; ix < AMOUNTX; ix ++ ) { for ( var iy = 0; iy < AMOUNTY; iy ++ ) { particle = particles[ i++ ]; particle.position.y = ( Math.sin( ( ix + count ) * 0.3 ) * 50 ) + ( Math.sin( ( iy + count ) * 0.5 ) * 50 ); particle.scale.x = particle.scale.y = ( Math.sin( ( ix + count ) * 0.3 ) + 1 ) * 4 + ( Math.sin( ( iy + count ) * 0.5 ) + 1 ) * 4; } } renderer.render( scene, camera ); count += 0.1; }